Dragon Age: Inquisition is an action role-playing video game[7] developed by BioWare and published by Electronic Arts.[8][9] It is the sequel to Dragon Age: Origins and Dragon Age II, the third major game in the Dragon Age franchise.[8][10] The game was released in November 2014 for Microsoft Windows and the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One video game consoles.
The player has to choose a race for their player character: human, dwarf, elf, are playable races, with Qunari playable for the first time.Combat focuses on the player's ability to prepare, position, and form a cohesive team with their party members. Tactical view returns for all five platforms in Dragon Age: Inquisition, whereas before it was exclusive to PC in Dragon Age: Origins, and was removed entirely in Dragon Age II.
The romance aspect of the game has been overhauled. As opposed to the previous gift and dialogue based system, romance arcs occur in reaction to story events and variables specific to each character and include sex scenes.Additionally, not all romance arcs require sex.
Customization was significantly overhauled, specifically by allowing equipment and other items to modify their appearance based on who it is equipped to. For example, if the player finds a breastplate and decided to give it to a party member; depending upon which party member received it, the breastplate would automatically adjust its shape and aesthetics in order to fit that particular character while still maintaining his or her identity. Players can customize their keeps, such as rebuilding a garden as a Chantry church or a herb garden. These upgrades have minor effects on the Inquisitions espionage, commerce or military capabilities.
Players have an ability to import their save files from the first two games into Dragon Age: Inquisition "to shore up world consistency".If players of the previous games do not have access.
Infinite skill points
If a chest with more than one item is not fully looted, it will respawn the contents after fast traveling. Some chests contain the Amulet Of Power, which gives the main character or their followers an extra +1 skill point, depending on which character the amulet is available for. When a chest is found with multiple items inside including an Amulet Of Power, this glitch will work. Only take the Amulet Of Power, leave the other item(s), then fast travel back to Skyhold. Return to the original location, and the Amulet Of Power will have respawned. To use this glitch in the Village of Crestwood, first unlock the "Deft Hands, Fine Tools" perk in the Secrets Inquisition tree. You need four other perks in the Secrets section to unlock that perk. It allows Rogues to open Masterwork Locks. Leave Skyhold, and go to to the Village of Crestwood with a Rogue. If you fast traveled to the village, turn right, and go up the steps to find a locked shack. Open the door with your Rogue. Loot the floor near the fireplace to find a container with a Gold Amulet and Amulet Of Power. Take the Amulet Of Power, but leave the Gold Amulet. If you take both items, this glitch will not work. Next, fast travel back to Skyhold or any location outside the Crestwood area. Then, return to the Village of Crestwood, enter the previously locked shack, and loot the floor container again to find the Amulet Of Power has respawned. Repeat this process as many times as desired to earn an unlimited number of skill points. Note: This glitch was performed on an unpatched version of the game.
Dragon age Inquisition- Guide-
Infinite gold
Mark a metal or leather item as valuable. Go to any store, and press [Sell All], then [Sell] in quick succession. Go to the buy back screen, and the item will have doubled or increased by 100. Repeat this as many times as desired. Note: This glitch was performed on an unpatched version of the game.
Infinite gold and crafting materials
First, clear out all your valuables items by selling, turning in research, destroying, etc. Take the crafting item you want to duplicate (it is recommended anything from a dragon for money), and put it into valuables. Enter any store, and go to the sell valuables section. Press [Sell All], then [Sell] in quick succession. It will sell all, and bring up the sell how many window if you had more than one. Sell all with that too. Go to the buy back area to see double what you had available to buy back. Buy it all, and double sell it. Repeat this as many times as desired. Note: This does not work with herbs. Additionally, this glitch was performed on an unpatched version of the game.
Maximum Influence and Power
To quickly max out the "Influence" and "Power" stats, first reach Skyhold. Then, go to the merchant in the southwest corner of the courtyard (Farris the Representative). Select "Buy/Sell", enter the "Other" section, and purchase any of the Influence/Power items that you can afford. Do not exit the merchant after buying the items. Go to "Sell", and sell the item back to the merchant. Repeat this as many times as desired. When you exit the merchant "Buy/Sell" screen, you will get the accumulated Influence and Power from all your purchases, even though you sold the items back to the merchant. Note: This glitch was performed on an unpatched version of the game.
Easy money and experience points
After reaching at least Level 13, travel to The Hissing Wastes, and go to the oasis at the far west area on the map. Kill the enemies in that area, and collect the Wyvern Scales that are dropped. They can be sold for approximately 4,000 gold. Leave the area, then return for the enemies to respawn. Repeat this as many times as desired. Note: This is also a good method to farm experience points.
Easy climbing
When climbing steep slopes, take note of the other characters in your party. The CPU will select the optimal route. When someone reaches a good position, swap to that person, then back to your original character for both characters to now be at that location. Repeat the process as many times as needed.
Treasure map locations
Search the indicated location to find a treasure map, then follow it to get the corresponding loot:
Farmland Cave: The Farmland Cave map can be found in Hafter's Woods. To find the treasure, travel towards Redcliffe Farms. From Redcliff Farms, move west to reach Dead Ram Grove with some enemies. Explore the area for a cave on top of the hill. There is another small cave at the south side of the cavern on top of the hill. Enter that small cave to find the treasure.
Halin Sulahn: The Halin Sulahn map can be found in Ghilan'nain's Grove, at the hunter's camp. You may need to fight or sneak past a dragon to get the map. After obtaining the map, travel towards the Dalish Camp at the southwest edge of the Exalted Plains. Move towards the waterfall south of the Dalish Camp. Go to the right side of the waterfall, then climb the mountain next to it. The treasure is at the top of the mountain, next to the waterfall.
Watcher's Pass: Speak to Fairbanks in Emerald Graves, then explore the camp to find the map in one of the nearby shacks. To find the treasure, travel towards the west side, and reach the westernmost rift near the "Rush Of Sighs". Climb the large mountain next to the Fade Rift, then follow the path on the left side of the large lone tree. Collect the treasure, and close the Fade Rift (if desired) before leaving the area.
Waterfall: The Waterfall map can be found at the upper lake camp in the Hinterlands area. To find the treasure, travel towards Lake Luthias, and take the "West Road". Continue along the path to reach the broken bridge shown on the map. Then, follow the eastern path to reach to the waterfall displayed on the map. Note: You will have to batle Templars in this area. After killing them, follow the path at the rear of the Templar Encampment to get under the waterfall. Search for an out of place dirt patch in this area to find the treasure.
Unique items
Successfully complete the indicated task to unlock the corresponding unique item:
One-Handed Swords
Sword Of Charris Allied: It is a DLC exclusive.
Vidathiss: It is obtained from Lord Seeker Lucius.
The Sweetish Fingers: During Templars In The West in The Hinterlands, it can be dropped by the Elite Templars.
Axe Of Green Edges: It is obtained from the Fade Rift beneath Crestwood.
Greatswords
Gift Of The Mountain Father: It is obtained from the Avaar in Zombieland.
The Last Stand: It is dropped by Elite Avaars.
Rebuke Of The Sunderland: Travel to the Emprise du Lion, and go to the tower where you placed the note for the infected lover.
Certainity: Defeat Samson.
Siege's End: It can be purchased from a merchant in the Skyhold.
Axe Of The Dragon-Hunter: It can be purchased from Bonnie Simms in Skyhold.
Render's Blade: It is dropped from a Giant in the Forbidden Oasis.
Verdict: Travel towards the Forbidden Oasis, and go towards the southeast edge from the first Inquisition Encampment. Search for the Hidden Cache in this area to find it.
Staves
Staff Of Aidahn Allied: It is a DLC exclusive.
Wrath Of Lovias: It is obtained during the "Slaughter The Apostates" cave quest in The Hinterlands.
Staff Of Stasis: It is found in "The Hushed Whispers".
Tempest: Travel towards the Still Ruins in the Western Approach, near the dungeon where time gets to the resting phase.
Bloodwake: Travel towards the Ventatori Camp in the Hissing Wastes, where it can be randomly obtained.
Staff Of Tylda Bright-Axe: Unlock all landmarks in The Hinterlands, and successfully complete the War Table mission.
Staff Of the Void: Travel towards the Hinerval in Emprise du Lion.
Daggers
Blade Of Tuhna Allied: It is a DLC exclusive.
Nightslayer: It is obtained from the Valeska's Watch in Emprise du Lion.
Bows
Bane Of Red Crossing: It can be randomly looted from the chest in the Storm Coast.
The Trepanner's Requital: It is found in the Winter's Palace.
Grunsmann's Bow: It can be purchased from Bonnie Simms in Skyhold.
Longbow Of The Griffon: It is found in the Temple Of Mythal, after speaking to Abelas.
Farslayer: Travel towards the Exalted Plains, and cross the bridge. Remain on the north side along the river.
Shields
Shield Of The Emperor: It can be purchased after acquiring active merchant perks.
Wintersbreath: It is obtained from Valeska's Watch in Emprise du Lion.
Magehunter: It can be purchased from Bonnie Simms in Skyhold.
Dirthamen's Wisdom: It is obtained during a quest chain starting in Shrine To Sylaise in Exalted Plains. Start by lighting a Veilfire torch, and collect all glyphs, which will unlock a new area. Then, travel towards the Skyhold, and go to the Lost Temple Of Dirthamen using the War Table. After defeating the Boss, check the door behind the Boss area.
High Dragon locations
Search the indicated area to encounter the corresponding High Dragon:
Ferelden Frostback: Lady Shayna's Valley, The Hinterlands. It is resistant to fire and vulnerable to cold.
Gamoran Stormrider: Crow Fens, The Exalted Plains. It is resistant to electricity and vulnerable to spirit.
Greater Mistral: Emerald Graves (northern-most area). It is resistant to cold and vulnerable to fire.
Northern Hunter: Crestwood. It is resistant to electricity and vulnerable to spirit.
Sandy Howler: Hissing Wastes. It is resistant to fire and vulnerable to cold.
The Abyssal High Dragon: Western Approach. It is resistant to fire and vulnerable to cold.
The Highland Ravager: Emprise du Lion. It is resistant to fire and vulnerable to cold.
The Hivernal: Emprise du Lion. It is resistant to cold and vulnerable to fire.
The Kaltenzahn: Emprise du Lion. It is resistant to cold and vulnerable to fire.
Vinsomer: Dragon Island, Storm Coast. It is resistant to electricity and vulnerable to spirit.
Wedge Of Destiny cheese shield
The Wedge Of Destiny is a shield made of cheese. It resembles a cheese wheel with one wedge missing. It can be found randomly on picnic tables in Crestwood and chests around Crestwood. There is a chest on a high mount above one of the Crestwood camps. From the starting camp, look for the next closest camp, then search the high ledges nearby to find the chest. The Wedge Of Destiny stats are as follows:
Type: Off Hand Shield
Armor: 14 – Front
Level: 9
Restriction: Warrior Only
Requirement: Level 6
+6% Bleed on Being Hit
+30% Front Defense
Heal +15% of damage taken over 10 seconds
Getting the War Nug mount
Travel to Val Royeaux, and look for a vendor named Deraboam in a small store with a blue door. Interact with the chest to find "The Mystery Box" unique item, which costs 10,000 coin. Buy it to unlock "The Big One?" mission on the global war board. Then, send one of your advisors to complete "The Big One?" mission, and they will return with the giant War Nug mount.
Getting a free horse
Once you reach the Hinterlands zone, travel to the far western corner to investigate the "Master Of Horses" side-quest. It is west of the Redcliffe Farms Camp. You can see the large stables from a distance. Travel up the hill to the large homestead, talk to Master Dennet, and agree to his terms to get a free Ferelden Forder. You can collect the horse with the saddles in the stables to the right of the path as you exit the house.
Mounts
Successfully complete the indicated task to unlock the corresponding mount for purchase from the Horsemaster Store in Skyhold:
Horses
Taslin Strider: Obtained after Dennet joins.
Green Dales Feral: Purchase for 200 gold after unlocking Haven.
Dalish All-Bred: Purchase for 200 gold after unlocking Haven.
Orlesian Courser: Purchase for 285 gold after unlocking Haven.
Amaranthine Charger: Purchase for 627 gold after unlocking Halamshiral.
Free Marches Ranger: Purchase for 627 gold after unlocking Halamshiral.
Anderfel Courser: Purchase for 1,200 gold after unlocking Adamant.
Imperial Warmblood: Purchase for 1,200 gold after unlocking Adamant.
Dracolisks
Hunter Shade Dracolisk: Slay a High Dragon, and complete the "Hunter Shade Dracolisk" operation.
Abyssal Hang-Tooth: Purchase for 385 gold after acquiring Hunter Shade Dracolisk and capturing the keep in Crestwood.
Basking Longma: Purchase for 812 gold after acquiring Hunter Shade Dracolisk and capturing the keep in Emprise du Lion.
Blue River Bane: Purchase for 812 gold after acquiring Hunter Shade Dracolisk and reaching Inquisition Rank 9.
Desert Lightning: Purchase for 1,800 gold after acquiring Hunter Shade Dracolisk and capturing the keep in Western Approach.
Sharp-Tail: Purchase for 4,400 gold after acquiring Hunter Shade Dracolisk and reaching Inquisition Rank 9.
Harts
Brecilian Sure-Foot: Purchase for 450 gold after reaching Inquisition Rank 5.
Tirashan Swiftwind: Purchase for 641 gold after scouting Emerald Graves.
Pride Of Arlathan: Purchase for 1,400 gold after scouting Emprise du Lion.
Wild Hart: Purchase for 2,300 gold after scouting the Exalted Plains.
Thrones
Successfully complete the indicated task to unlock the corresponding throne:
Andrastian Chantry: Successfully complete Cassandra's Inner Circle quests at Skyhold.
Chasind: Successfully complete the Avvar Tribesman judgment, who is captured at The Fallow Mire after the "Lost Souls" quest.
Ferelden: Successfully complete the Mayor Dedrick judgment, who is captured after "Still Waters" in Crestwood in the War Table missions.
Mage: Successfully complete Vivienne's Inner Circle quests.
Orlais: Successfully complete the Mistress Poulin judgment, who is captured at Emprise du Lion because of her business dealings with the Red Templars.
Qunari: Successfully complete the Iron Bull Inner Circle quests.
All companion locations
Go to the indicated location to find the corresponding companion to join your party. There are a total of eight companions that can join your party, not including your character. Each companion has unique skills and stories, as well as their own romantic interactions and side-quests. All companions except for Cassandra, Solas, and Varric are optional.
Sera: When entering Val Royeaux, the capitol of Orlais, there will be a glowing red arrow near your character. Find all the arrow messages around the city to meet Sera. Note: You must complete the "A Friend Of Red Jenny" quest before you can recruit Sera.
Lady Vivienne: When you reach the opening courtyard in Val Royeaux, look for a messenger near the fountain on your way out of the city to get the "Ghislain Estate" quest. He will give you an invitation to meet with Lady Vivienne at her estate.
Iron Bull: Go to the gate doors outside the Chantry in Haven. Wait until a messenger appears and invites you to the Storm Coast. Note: You must complete "The Captain Of The Chargers" quest in the Storm Coast before you can recruit Iron Bull.
Blackwall: After Leliana gives you "The Lone Warden" quest, you can find him in the Hinterlands area.
Dorian: After Fiona requests for the Herald to meet with a faction of Mages, you can find Dorian in Redcliffe.
Cole: Later in the story, Cole will appears in Haven. He cannot be missed or acquired early.
Inquisition Agent locations
Successfully complete the indicated task to recruit the corresponding agent:
Connections Agents
Barter By Belle: Go to Val Royeaux. Belle can be found on the lower floor in an outdoor store stall after confronting the Chantry and Lord Seeker Templars in Val Royeaux. Talk to her, and she will join.
Enchanter Ellendra: Go to Hinterlands. Loot Templar bodies in the Winterwatch Tower area, then return to the Crossroads. Ellendra can be found in a cave. Have Cassandra convince her to join.
Fairbanks: Go to Emerald Graves. Speak with Clara in Argon's Lodge to get the "Noble Deeds, Noble Hearts" quest. Fairbanks will offer to join the Inquisition or become a Noble.
Florianne: Go to Halamshiral. During the quest that involves preventing the assassination on the Empress Of Orlais, reveal Florianne as the conspirator. Then, return to Skyhold, and use the throne. You can now force her to join.
Sky Watcher: Go to The Fallow Mire, and rescue the soldiers at Hargrave Keep. You will find Sky Watcher near a Rift on the way out. Close the rift, then speak to Sky Watcher to get him to join.
Forces Agents
Clemence: Go to Redcliffe, and meet with Alexius and Fiona early in the Mages alliance quest. Then, travel to the Gull & Lantern tavern, and speak with Clemence to get him to join.
Corporal Vale: Go to Hinterlands. Successfully complete multiple quests in Hinterlands to save refugees, and Vale's Irregular troops will offer to join. You can select a coin reward, increase your Inquisition power, or get them to join for a Forces agent perk.
Michel de Chevin: Go to Emprise du Lion, and speak with the soldier near the village. He will ask you to defeat Imshael at Suledin Keep. Talk to the NPC before defeating Imshael.
Loranil: Go to Exalted Plains, and travel to the Dalish Camp. Successfully complete multiple quests or favors in that area. Once enough favor is gained from Keeper Hawen, Loranil will join.
Ser Barris: Go to Therinfal Redoubt, and form an alliance with the Templars. Then, successfully complete the "Champions Of The Just" quest, and Ser Barris will join.
The Blades Of Hessarian: Go to Storm Coast, and craft and equip the "Mercy's Crest" item. Enter the bandit camp, and challenge the leader. Speak with any bandit after defeating him to get The Blades Of Hessarian to join.
Secrets Agents
Ritts: Go to Hinterlands, and speak with the Inquisitor Scout near the White Pass Camp to start the "Strange Bedfellows" quest. Bring Varric or play as a dwarven Herald to convince them to join.
Tanner: Go to Hinterlands, and defeat Templars to find a note detailing Tanner's association with smuggling. Speak with Tanner with Cassandra in Redcliffe, down the path from the Chantry, to convince her to join.
Jana: Go to Crestwood. Bring Solas to the North Gate Camp to find Jana. Speak with the NPC. Solas will convince them to join.
Frederic: Go to Western Approach. Successfully complete the Dragon Hunter Frederic's quest chain, ending with "The Abyssal High Dragon" and defeating the monster.
Alexius: Go to Redcliffe Castle, and confront Alexius and work with the Mages in Redcliffe. Allow him to live where he will be brought back to Skyhold. Enter the "Sit In Judgment" sequence, and sentence him to serve the Inquisition. Note: This requires the "Arcane Knowledge" perk.
Servis: Go to Western Approach, and speak with Servis to bring him into custody. You can conscript him into service during a "Sit In Judgment" throne sequence in Skyhold.
Inquisition Agents
Horsemaster Dennet: Go to Horsemaster Dennet at his ranch on the western side in Hinterlands. Have Vivienne or Cassandra speak to him, and he will provide a perk for the Inquisition.
Forces and Connections Agents
Lord Berand: Go to Hinterlands, and speak with Berand at the Dwarfson's Pass enclave to start his quest. After completing it, he will offer to join either Cullen or Josephine (either joining personally or working for the Inquisition with his influence).
Connections and Secrets Agents
Speaker Anais: Go to Hinterlands, and successfully complete the "Praise The Herald Of Andraste" quest to be able to select one of two options that will add her perks to the Inquisition roster: "Spread the word..." or "Listen and gather..."
Romance restrictions
The following characters will only develop romances with the indicated types of characters:
Blackwall: Interested in only female characters.
Cassandra: Interested in only male characters.
Cullen: Interested in only female elves and female humans.
Dorian: Interested in only male characters.
Iron Bull: Interested in both male and female characters.
Josephine: Interested in both male and female characters.
Sera: Interested in only female characters.
Solas: Interested in only female elves only.
Perks
You get one perk point when you advance to a new rank. There are four perk categories: Forces, Secrets, Connections, and Inquisition. They correspond to Cullen, Leliana, Josephine, and yourself. Since perk points are scarce, you can expect to only obtain approximately 10 to 12 perk points during a standard game. Each perk costs one point, except for Agent perks. Agent-based perks do not cost perk points, but will count toward the total points required to unlock advanced perks. Thus, try to recruit as many agents as possible.
Force (Cullen)
Advanced Focus: Increase maximum Focus from 100 to 200. Second-tier focus effect for abilities can now be triggered.
Antivan-Stitched Saddle: Tack of fine Antivan leather, custom-fitted to both horse and rider, which significantly increases resistance to being unseated.
Clemence, the Tranquil (Agent): Reduces the time it takes for Cullen to complete operations by 5%.
Loranil (Agent): Reduces the time it takes Cullen to complete operations by 5%.
Lord Berand (Agent): Reduces the time it takes for Cullen to complete operations by 5%.
Mage Schematics: Many mages from all over Thedas have joined the Inquisition, hoping for some degree of order and protection. Reverse engineering their robes and staves will provide new, rare schematics.
Massache’s Method: 5% increase in experience points from killing enemies.
Master Focus: Increase maximum Focus for all party members from 200 to 300. Third-tier focus effect for abilities can now be triggered.
Michel de Chevin (Agent): Reduces the time it takes Cullen to complete operations by 5%.
More Healing Potions: Increase the maximum number of potions the party can carry by four.
Rider’s Posture: Training in proper weight distribution during hard riding significantly increases resistance to being unseated.
Rogue Schematics: Many of Leliana's new agents bring gear from their previous employers. Gathering their collective gains will provide new, rare schematics.
Ser Barris (Agent): Reduces the time it takes Cullen to complete operations by 5%.
The Blades of Hessarian (Agent): Reduces the time it takes for Cullen to complete operations by 5%.
True Grit: All party members gain a 10% increase to all defenses.
Underworld Knowledge: Opens new dialogue options related to criminal activities and grants +50% experience for each codex entry unlocked.
Vale's Irregulars (Agent): Reduces the time it takes Cullen to complete operations by 5%.
Warrior Schematics: Sellswords, templars, chevaliers: The Inquisition's forces come from wide-ranging backgrounds. Scour the troops' arms and armors for new, rare schematics.
Secrets (Leliana)
A Magister in Disgrace (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
Arcane Knowledge: Grants +50% XP for each codex entry unlocked.
Deft Hands, Fine Tools: Allows all rogues in the party to open masterwork locks.
Eagle-Eyed: Grants a significant increase to the discovery range of the searching action.
Enhanced Studies: Grants an additional +50% experience for each foe studied, including those already completed (applied retroactively).
Forward Scouts: Reveals additional landmarks and points of interest on the maps of every area.
Frederic of Serault (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
Master Herbalists: Combat training, top-line equipment, and experience in both allow Inquisition herbalists to find the rarest of specimens. A large collection of rare herbs will be delivered for personal use.
Optimal Cutting: Grants a 10% chance to receive herbs with each harvest.
Servis (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
Smuggler Tanner (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
Speaker Anais (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
The Eager Recruit (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
Trainee Herbalists: Gain a collection of tier 1 herbs.
Veteran Herbalists: Survival and harsh environment training will push Inquisition herbalists to gather more exotic and rare plants. As part of the training push, a large collection of uncommon herbs will be delivered for personal use.
Witty Ritts (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
Connections (Josephine)
A Favor For A Favor: From an expanding network of contacts among artisans, suppliers, and noble patrons, merchants will offer the Inquisition a 10% discount on their goods.
Barter by Belle (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
Elite Clientele: Shops offer to buy and sell for 15% better prices.
Enchanter Ellendra (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
Exacting Buyers: A little shrewd negotiation will allow Inquisition procurers to buy a shipment of high-quality materials for their craftspeople.
Fairbanks (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
Friends in High Places: Merchants will send messengers when they have sales at their stores, in hopes the Inquisitor will put in an appearance.
Lord Berand (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
Nobility Knowledge: Grants +50% experience for each codex entry unlocked.
Only the Finest: A word to the right people, and our Inquisition procurers can bid at auction on the very highest-quality, rare materials for their craftspeople.
Sky Watcher (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
Speaker Anais (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
Sterling Reputation: Merchants will pay the Inquisition 10% more for items sold to them.
The Noble Cadaver (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
The Rare Stocks: Inquisition procurers can leverage the organization's reputation to purchase a shipment of rare and valuable raw materials for crafting.
The Short List: Merchants eager to win favor from the Inquisition will give access to special offers for rare inventory.
Inquisition
Antivan Tailoring: Increases inventory capacity by 15.
Deeds Renown: A better network of bards and criers makes every Inquisition deed garner more power across Thedas.
Exclusive Training: Gain 1 combat talent point, for the Inquisitor only.
History Knowledge: Grants an additional +50% experience for each codex entry found.
Horsemaster Dennet (Agent): Dennet lends his considerable experience with the training and handling of various steeds for the Inquisition.
Imperial Court Tailoring: Increases inventory capacity by 15.
Tempered Glass Flasks: Adds one more potion slot for all party members.
Weapons and armor crafting
You can craft weapons, armor, and potions. To craft a particular item, it requires a recipe and crafting materials. Recipes are obtained by buying schematics from shops, glyphs illuminated by Veilfire, and scrolls discovered in treasure chests.
After forming the Inquisition, you can have your smith craft armor and weapons. The smith can also craft weapon and armor upgrades, which can be placed into specific slots. However, to add elemental effects to your armor or upgrades, you must find a dwarf named Dagna.
The schematics required to make equipment are divided into three tiers. A higher tier schematic will always result in better gear. However, they will also require more material per slot to craft.
Tier 1 schematics have 2 slots.
Tier 2 schematics have 3 slots.
Tier 3 schematics have 4 slots.
The available slot types are:
Defense: Provides resistance against elemental attacks and damage-type resistances. You can also cause enemies to gain certain status condition. For example, bleeding when they melee attack.
Offense: Provides bonuses for being offensive. For example, increase damage against barriers/guard, cause bleeding effects, heal after a killing blow, etc.
Primary: Determines the base armor or attack value of the armor or weapon. It also determines the elemental damage of staves.
Utility: Determines attribute upgrades to status such as Willpower, Cunning, Dexterity, Magic, Strength, and Constitution. The attribute boost is directly linked to crafting material.
Masterwork: High tier weapon or armor have an additional Masterwork slot, which requires masterwork crafting material. This slot provides bonuses such as chance-on-hit damage and unique buffs after absorbing damage. These may also add up to a 40% chance of critical crafting (increases all stats of a particular weapon or armor by 10 per cent).
Upgrade: Armor has up to two upgrade slots and weapons have up to three. The materials can greatly improve the quality of the armor and weapon upgrade.
Rune: Does not depend upon the quality of the crafting material. All you need for rune crafting is a rune schematic.
Rare crafting ingredient locations
Search the indicated location(s) to find high tier and rare crafting ingredients:
Cloth
Dragon Webbing (Tier 4): The Hinterlands, The Storm Coast, Crestwood, The Western Approach, The Exalted Plains, Emerald Graves, Emprise du Lion, The Hissing Wastes. It provides a very high armor rating and 1 Willpower/1 Magic.
Imperial Vestment Cotton (Tier 3): Unknown. It provides a high armor rating and 1.75 Willpower
Infused Vyrantium Samite (Tier 3): Unknown. It provides a high armor rating and 1.75 Willpower.
King's Willow Weave (Tier 3): Unknown. It provides a high armor rating and 1 Magic/0.75 Willpower.
Plush Fustian Velvet (Tier 3): Unknown. It provides a high armor rating and 1 Magic/0.75 Willpower.
Royale Sea Silk (Tier 3): Unknown. It provides a high armor rating and 1.75 Magic.
Herbs
Amrita Vein (Tier 3): The Hissing Wastes.
Arbor Blessing (Tier 3): Emerald Graves, Emprise du Lion, and The Arbor Wilds.
Crystal Grace (Tier 1 - Rare): The Hinterlands.
Dawn Lotus (Tier 1 - Rare): The Fallow Mire.
Dragonthorn (Tier 1 - Rare): Forbidden Oasis, The Western Approach, The Exalted Plains, and The Hissing Wastes.
Felandaris (Tier 3 - Rare): Emerald Graves and Emprise du Lion.
Ghoul's Beard (Tier 2 - Rare): The Western Approach, The Exalted Plains, and The Hissing Wastes.
Prophet's Laurel (Tier 2 - Rare): The Storm Coast and Emerald Graves.
Rashvine Nettle (Tier 2 - Rare): The Exalted Plains, Emerald Graves, and Emprise du Lion.
Royal Elfroot (Tier 1 - Rare): The Hinterlands, Crestwood, The Exalted Plains, and Emerald Graves.
Vandal Aria (Tier 3 - Common): The Hissing Wastes.
Leather
Craggy Skin (Tier 3): The Exalted Plains and The Hissing Wastes. It provides a high armor rating and 1.75 Cunning.
Dragon Scales (Tier 4): The Hinterlands, The Storm Coast, Crestwood, The Western Approach, The Exalted Plains, Emerald Graves, Emprise du Lion, and The Hissing Wastes. It provides a very high armor rating and 1 Cunning/1 Dexterity.
Great Bear Hide (Tier 3): Emerald Graves and Emprise du Lion. It provides a high armor rating, 1.75 Dexterity, 1.75% Critical Strike, and 3.5% Cold Damage Resistance.
Hardened Gurn Hide (Tier 3): The Western Approach and The Hissing Wastes. It provides a high armor rating and 1 Dexterity/0.75 Cunning.
Lurker Scales (Tier 3): The Hissing Wastes. It provides a high armor rating and 1.75 Cunning.
Red Hart Leather (Tier 3): Unknown. It provides a high armor rating and 1.75 Dexterity.
Snoufleur Skin (Tier 3): The Exalted Plains and Emprise du Lion. It provides a high armor rating and 1.75 Dexterity.
Metal
Dawnstone (Tier 3): Emerald Graves. It provides a high armor rating/damage and 1.75 Constitution.
Dragon Bone (Tier 4): The Hinterlands, The Storm Coast, Crestwood, The Western Approach, The Exalted Plains, Emerald Graves, Emprise du Lion, and The Hissing Wastes. It provides a very high armor rating/damage and 1 Constitution/1 Strength.
Everite (Tier 3): Crestwood, The Western Approach, The Exalted Plains, and Emerald Graves. It provides a high armor rating/damage and 1.75 Strength.
Nevarrite (Tier 3): The Hissing Wastes. It provides a high armor rating/damage and 1 Strength/0.75 Constitution.
Silverite (Tier 3): The Arbor Wilds. It provides a high armor rating/damage and 1 Strength/0.75 Constitution.
Stormheart (Tier 3): Emerald Graves, The Arbor Wilds, and Crestwood. It provides a high armor rating/damage and 1.75 Strength.
Runes
Blank Runestone: Skyhold. It is purchased from Havel, Bonny Sims, New Crestwood Merchant, Caer Bronach Merchant, Griffon Wing Keep Merchant, Dalish Camp Merchant, Argon's Lodge Merchant, Suledin Keep Merchant, and Betyar's Canyon Market.
Master Fire Rune: Astrariums in the Approach Cave. It allows you to add fire damage to each weapon strike.
Superb Corrupting Rune: Imshael in Suledin's Keep. It allows you to deal bonus damage against humanoids, beasts, and animals with each weapon strike.
Superb Dragon-Slaying Rune: The Shrine of Dumat (lower level). It allows you to deal more damage to dragons.
Superb Frost Rune: Emprise du Lion, in Sahrnia Quarry. It allows you to deal cold damage with each weapon strike.
Superb Spirit Rune: Cradle of Sulevin. It allows you to deal spirit damage with each weapon strike.
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